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Beginning JavaScript and CSS Development with jQuery (Repost)


Beginning JavaScript and CSS Development with jQuery By Richard York
Publisher: Wrox 2009 | 560 Pages | ISBN: 0470227796 | PDF | 8 MB




Brilliant HTML & CSS


James A. Brannan, "Brilliant HTML & CSS"
Pearson Prentice Hall | 2009-01 | ISBN: 0273721526 | 291 pages | PDF | 9.5 MB




Batman - The Return of Bruce Wayne #3 (of 6) (2010)


Batman - The Return of Bruce Wayne #3 (of 6) (2010)
CBR | English | 18.5 MB | 40 pages




Blain - Le Reducteur de Vitesse - One Shot


Le Rducteur de Vitesse - One Shot - (1999)
Scnario & Dessin : Christophe Blain | Roman graphique | PDF | French | 30.7MB

Sur "Le Belliqueux", un cuirass la recherche d'un sous-marin ennemi, trois matelots descendent dans la salle des machines pour chapper au mal de mer. Aprs des heures de dambulation dans les profondeurs du monstre d'acier, ils se trouvent face au gigantesque rducteur de vitesse. Et c'est la catastrophe. Ds lors, les trois hommes vont vivre un enfer... Une aventure insolite et passionnment humaine. Alph-art Coup de cur 2000





Beginning ASP.NET 4: in C# and VB (Wrox Programmer to Programmer)


Beginning ASP.NET 4: in C# and VB (Wrox Programmer to Programmer)
Wrox (March 22, 2010) | ISBN: 0470502215 | 538 pages | PDF | 9.5 MB

This book is for anyone who wants to learn how to build rich and interactive web sites that run on the Microsoft platform. With the knowledge you gain from this book, you create a great foundation to build any type of web site, ranging from simple hobby-related web sites to sites you may be creating for commercial purposes.




Beginning C++ Game Programming (Repost)


Beginning C++ Game Programming By Michael Dawson
Publisher: Course Technology PTR 2004 | 304 Pages | ISBN: 1592002056 | CHM | 5 MB




Beginning C# Game Programming (with source code)


Beginning C# Game Programming (with source code) By Ron Penton
Publisher: Course Technology PTR 2004 | 318 Pages | ISBN: 1592005179 | PDF | 12 MB




Beginning Hibernate


Beginning Hibernate By Jeff Linwood
Publisher: APRESS 2010 | 375 Pages | ISBN: 1430228504 | PDF | 8 MB




Beyond Reality: A Guide to Alternate Reality Gaming (Repost)


Beyond Reality: A Guide to Alternate Reality Gaming
Publisher: Course Technology PTR | ISBN: 1592007376 | edition 2005 | PDF | 344 pages | 35 mb

This is not a game-or is it? Alternate reality games (ARGs) ask players to ignore barriers that separate the real world from the virtual-Web sites, television ads, movie credits, and even game-generated phone calls can be clues to uncovering the mystery the game represents. ARGs have become the fascinating new compulsion for the people who participate in them, as they share information and collaborate to solve the game's challenging puzzle. "Beyond Reality" uncovers the mysteries behind this new form of gaming. It discusses the intriguing implications of blurring the lines between the real world and the virtual. Interested in trying your hand? This book takes you beyond the ARG basics, teaching you how to focus your critical thinking skills into an ARG context as you discover how to play the game. You can examine how an actual ARG was played out and then participate in an ARG simulation yourself as you step inside the world of alternate reality gaming.




Beginning Math Concepts for Game Developers (Repost)


Beginning Math Concepts for Game Developers
Publisher: Course Technology PTR | ISBN: 1598632906 | edition 2006 | CHM | 352 pages | 8 mb

Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.




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